public class Point3d extends Vector3d
| Constructor and Description |
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Point3d()
Creates a Point3d and initializes it to zero.
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Point3d(double x,
double y,
double z)
Creates a Point3d with the supplied element values.
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Point3d(Vector3d v)
Creates a Point3d by copying a vector
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public Point3d()
public Point3d(Vector3d v)
v - vector to be copiedpublic Point3d(double x,
double y,
double z)
x - first elementy - second elementz - third elementProcessing Library ComputationalGeometry by Mark Collins & Toru Hasegawa. (c) 2015