How Does the Brain Respond to the City? with The Van Alen Institute
A public program bridging neuroscience and architecture, probing the built environment's role in our mental well-being.
Competition-based code instruction. Learn to program with simple visual programming challenges.
Open-source library for generating 3D printable meshes and models within Processing.
Yukiyasu Kamitani Interview, 2013
Interview with a pioneer in brain computer interface, working in dream visualization and the quantification of mental images.
Kinect Exporter, 2013
Simple utilities to save, load and view 3D captured data from Microsoft Kinect
Tiny Code Project,
Tweeting small programs. What can you write in 144 characters?
Code Dojo Beta, 2012
Learning programming through competitive, event-based instruction.
Human Sensing, 2012
Presented at the New York AIA's "Going Viral" and Architect Magazine's "Architect 50 Leadership Lab"
Highline Neural Cartography, 2012
Continuing efforts to map the city with new technologies such as Brain-Computer Interfaces.
EMG-based design research, 2012
Working with obeserved electrical activity in the muscles to create smart hospital rooms. Led by Pablo Ros.
AAR Inteview, 2012
Discussing applied research in architectural education.
EEG-Based Design System
Exploring neural computing for design, with Neuromatters Inc.
Hiroshi Ishiguro Interview
Interview with robotics designer Hiroshi Ishiguro. Ishiguro discusses his thoughts on the future of robotics, the environment and human experience.
A symposium featuring interviewees including Hirosihi Ishiguro and Ken Sakamura, as well as presenters from the GSAPP alumni network to highlight the role
technology is playing in architectural discourse.